SpookyZalost
Member
Just going to put this out there but I'm a Linux gamer and have tinkered with doing Linux focused YouTube content before. I know what a lot of people are thinking. Why would you want to use linux as your OS if you're a content creator?
well as it turns out there's a lot of positives, a big one being cost and making more use of available hardware power.
Here's the software I use.
For recording: OBS Studio (no question this one is great for recording both screen capture and game capture content, as well as streaming. works great in Linux but I highly recommend you use the latest version as often the one in distribution repositories is out of date so it's better to grab it directly from either Streamlabs themselves or use flatpak instead.
For video editing there's a bunch of options, some less intuitive than others like blender (yeah you can use it as a video editor, who knew?!) but I personally use Kdenlive. it works well out of the box and would be familiar to people who use premier and similar multi-layered video editors.
For audio editing I still fallback on audacity. I know there's a lot of crap surrounding it so I use an outdated version pre-buyout but since OBS lets recording audio channels separately it's great because you can import a video file into it and load the video sound and microphone channels on their own to edit them separated then add them back in on Kdenlive.
And finally for image editing and title card creation as well as animations I use the Gnu Image Manipulation Program or GIMP. it's free and incredibly powerful when you get the hang of it. for vector graphics I use Inkscape. the two in conjunction are crazy good as a free alternative to Photoshop on any system once you familiarize yourself with their quirks.
So what do you guys think? Has anyone else tried to do content creation in Linux? and if so what's your experience been like?
well as it turns out there's a lot of positives, a big one being cost and making more use of available hardware power.
Here's the software I use.
For recording: OBS Studio (no question this one is great for recording both screen capture and game capture content, as well as streaming. works great in Linux but I highly recommend you use the latest version as often the one in distribution repositories is out of date so it's better to grab it directly from either Streamlabs themselves or use flatpak instead.
For video editing there's a bunch of options, some less intuitive than others like blender (yeah you can use it as a video editor, who knew?!) but I personally use Kdenlive. it works well out of the box and would be familiar to people who use premier and similar multi-layered video editors.
For audio editing I still fallback on audacity. I know there's a lot of crap surrounding it so I use an outdated version pre-buyout but since OBS lets recording audio channels separately it's great because you can import a video file into it and load the video sound and microphone channels on their own to edit them separated then add them back in on Kdenlive.
And finally for image editing and title card creation as well as animations I use the Gnu Image Manipulation Program or GIMP. it's free and incredibly powerful when you get the hang of it. for vector graphics I use Inkscape. the two in conjunction are crazy good as a free alternative to Photoshop on any system once you familiarize yourself with their quirks.
So what do you guys think? Has anyone else tried to do content creation in Linux? and if so what's your experience been like?